October was my personal lucky month :).

I had the pleasure to do a talk about FX for Mobile games with Unreal 4 at the SAE Alumni Convention.

As the first FX Artist in Innogames I build up the Pipline and Workflows to produce effects in Unreal 4 for a Mobile Game.

Also I implement the Creative Progrsses like doing FX Concepts, and FX Art Guidlines to stick with game style, and to figure out issue or technical problems

before to produce the effect .

I talked about:.

  • About the limitations for Mobile Productions.
  • Creating the right Piplines and Workflows for a Mobile Production with Unreal 4.
  • Comunication with Game Design, Art Department and Developers, for the best Output.
  • Teach a Junior FX Artists current the production.

It was great to share my Experiences!!!

Thank you SAE Alumni!!!

Cheers Emre

 

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