SAE Alumni Convention

I had the pleasure to do a talk about FX for Mobile games with Unreal 4 at the SAE Alumni Convention.

As the first FX Artist in Innogames I build up the pipeline and workflows to produce effects in Unreal 4 for our mobile game.

I implement the creative process for FX. Means starting with concepts, and „FX Art Guidelines“ to make sure to have constant FX style and to figure out technical issues in forehand of production .

My talked was about:.

  • About the limitations for Mobile Productions.
  • Building up the right pipeline and workflows for a our mobile game with Unreal 4 Engine.
  • Communication with Game Design, Art Department and Developers, for the develop the best Output.
  • Experiences to working with a Junior FX Artists current the production.

It was great to share my Experiences!!!

Thank you SAE Alumni!!!

Cheers Emre

….

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Gamecity Meets Creatives

In October, i had the opportunity to be a part of a interesting topic „What means creativity in studios?“

For me was a great experience to be in this debate with Oliver Zumstein and Valentina Birke ! Thank you Stefan Klein and Oliver Redelfs for this great evening!

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Game FX Software Links

https://www.popcornfx.com/

http://www.forkparticle.com/index.php

http://www.effecthub.com/particle2dx

http://www.effecthub.com/t/sparticle#showcase

https://developer.nvidia.com/gameworksdownload#?dn=physx-apex-sdk-1-3-0

http://gmc.yoyogames.com/index.php?showtopic=539511

http://docs.garagegames.com/torque-3d/official/content/documentation/World%20Editor/Editors/ParticleEditor.html

http://docs.garagegames.com/torque-3d/official/content/documentation/World%20Editor/Editors/ParticleEditor.html

https://github.com/libgdx/libgdx/wiki/2D-Particle-Editor

Game Artist HH 3D Logo

For our Meeting Group „Game Artists HH“ in Hamburg.

I have transfered the logo in to the 3D space. It is the Image for our FAcebookgroup.

Click here and Join! GameArtistsHH

 

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Pixel 9 Opening Movie Ship Texturing

For the Pixel 9 the Annual Austrian Conference on Computer Grahics & Animation 2014

I could do the Texutres and some Geometrie Modifiktions, for this Ship.

It was a fun to work again with my old Colleques and Friends of Friendly Fire Vienna!

 

Watch here the Movie and have Fun. 🙂

 

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Istanbul 2030, Wedding Gift

This Artwork is a wedding gift for my cousin and hers husband.

The Artwork shows istanbul in the furture 2030.

I wish you both all the best 🙂

Yunus Emre Duran

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Pixel 5 Battle

Pixel Annual Austrain Conference Vienna

The Battle was a fun. 🙂 My part was texturing of the concept.

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